Once per turn, if you control no monsters: You can send 1 card from your hand to the Graveyard, then activate 1 of these effects. During your Main Phase, you can Normal Summon 1 "Starry Knight" monster, or 1 Level 7 LIGHT Dragon monster, in addition to your Normal Summon/Set. While you have no cards in your Extra Deck and you are the only player that controls a Tribute Summoned monster, your opponent cannot Special Summon monsters from the Extra Deck. Once per turn, if a Normal Monster(s) on the field would be destroyed by battle or card effect, you can destroy that many Dinosaur-Type monsters in your hand and/or Deck instead. At the end of the Damage Step, if your "Mikanko" monster attacked: You can send 1 Equip Card you control to the GY; it can make another attack on a monster in a row. All monsters you control gain 200 ATK and DEF for each Hi-Five the Sky Counter on this card. WATER: During your End Phase: Discard 1 card. If an Aqua "Tearlaments" monster is sent to your GY by card effect (except during the Damage Step): You can send 1 Level 4 or lower Aqua monster from your Deck to the GY, but if you sent a non-"Tearlaments" monster to the GY, for the rest of this turn you cannot activate cards, or the effects of cards, with the same name as that sent card. When a monster(s) is Normal or Special Summoned, except by the effect of "Black Garden": Halve its ATK, also you Special Summon 1 "Rose Token" (Plant-Type/DARK/Level 2/ATK 800/DEF 800) to its controller's opponent's side of the field, in Attack Position. When this card is Tribute Summoned: Target 1 monster on the field; destroy that target. You can only use 1 of the following effects of "Fire King Island" per turn, and only once that turn. If you control 5 or more monsters "Fur Hire" with different names: You can send this card from the Field Zone to the GY; destroy all cards your opponent controls, also, for the rest of this turn, your opponent takes no damage. All "Marincess" monsters you control gain 200 ATK, also each one gains 600 ATK for each "Marincess" card equipped to it. Defence is shown by playing a card sideways. Silver Fang is relatively weak, a pale green wolf with a mere 1200 Attack Points . If a "Ninja" monster is Summoned to your field: You can target 1 "Ninja" monster or 1 "Ninjitsu Art" card in your GY; add it to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. If this card in the Field Zone is destroyed by card effect: You can target 1 "Evil Eye" monster in your GY; add it to your hand. When this card is Tribute Summoned, return 1 card on the field to the top of its owner's Deck. You can only use this effect of "S-Force Bridgehead" once per turn. During the End Phase: You can banish this card; activate 1 "Dream Mirror of Terror" directly from your hand or Deck. Circuit Grand Prix" once per turn. Once per turn, if you control 4 "Performapal" monsters with different Types: You can Special Summon 1 "Odd-Eyes" monster from your hand, Deck, or Graveyard. All "Dracoslayer" monsters on the field gain 300 ATK/DEF. Each time a monster(s) is banished, place 1 Chaos Counter on this card for each of those monsters. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If an Xyz Monster(s) is Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; attach 1 Xyz Monster from your Extra Deck or GY to that monster as material. "Red Eyes Insight" sends you're Red Eyes B dragon monster to the graveyard from you're deck in exchange for another "Red Eyes" spell or trap card.Then the next turn you. Once per turn: You can Special Summon 1 "B.E.S." Once per turn: You can banish a total of 4 Warrior and/or Spellcaster-Type monsters from your Graveyard; add 1 "Aether" monster from your Deck to your hand. If your "Mikanko" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. "Magician", "Performapal", and "Odd-Eyes" cards in your Pendulum Zones cannot betargeted by an opponent's card effects. Monsters you control, except "Ghostrick" monsters, cannot attack. Aunt Ruth's Kitchen | This effect is only applied while you control a DARK "Dream Mirror" monster. If a "Spirit Message" card would be placed on your field with "Destiny Board", you can Special Summon it as a Normal Monster (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) instead, and if you do, it is unaffected by card effects, except "Destiny Board", and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. (You can only gain this effect once per turn.) Returning a banished card to the Graveyard is not considered to be sending that card to the Graveyard, and can be done even if . Once per turn: You can discard 1 "Heraldic Beast" monster; add 1 "Heraldry" Spell/Trap Card from your Deck to your hand, except "Augmented Heraldry". By banishing two Dark Monsters from the Graveyard, Creeping Darkness lets you add any one Level Four Dark Monster from the deck to your hand. During your Main Phase: You can reveal 1 Level 1 "Floowandereeze" monster in your hand and banish 1 "Floowandereeze" card with a different name from your Deck, then, immediately after this effect resolves, Normal Summon the revealed monster. You can only use this effect of "World Dino Wrestling" once per turn. The Normal and Special Summons of their monsters cannot be negated. When this card is activated: You can add 1 "Libromancer" monster from your Deck to your hand, with a different name than the cards you control. Monsters your opponent controls lose 100 ATK for each Bushido Counter on this card. Field Spell Cards cannot be activated while this card is face-up on the field. "Plunder Patroll" monsters you control gain 500 ATK for each "Plunder Patroll" card in your Spell & Trap Zone. "Dream Mirror" monsters you control cannot be targeted by your opponent's card effects, or their monsters' attacks, except your "Dream Mirror" monster(s) with the highest Level. Core Cards Main Deck. When this card is activated: You can add 1 LIGHT Machine-Type Union monster from your Deck to your hand. Discard 1 card, then target 1 "Super Quantum" monster you control; Special Summon from your Extra Deck, 1 "Super Quantal Mech Beast" Xyz Monster with the same Attribute as that monster you control by using it as the Xyz Material. You can only use this effect of "Grand Spiritual Art - Ichirin" once per turn. Visit my other sites: You can only use each effect of "Beetrooper Formation" once per turn. You can only use this effect of "Perfect Sync - A-Un" once per turn. Liquid Vitamins. All Dragon, Warrior, and Spellcaster-Type monsters you control gain 300 ATK andDEF. Once per turn, when your "F.A." Once per turn, during the End Phase: You can draw cards equal to the number of "Crystron" Synchro Monsters you Synchro Summoned this turn. When this card is activated: You can add 1 "Trickstar" monster from your Deck to your hand. Once per turn, during your Standby Phase, if you have a Spellcaster-Type monster on your side of the field or in your Graveyard: You can return 1 "Spellbook" Spell Card from your Graveyard to the bottom of your Deck, except "The Grand Spellbook Tower", then draw 1 card. Increase the ATK of all WIND monsters by 500 and decreases their DEF by 400 points. If this card is Tribute Summoned: Target 1 monster on the field; destroy it, then, if it was a LIGHT monster, both players send as many cards as possible from their Extra Deck to the Graveyard, but not more than the original Level/Rank of that destroyed monster. You can only use this effect of "Generaider Boss Stage" once per turn. You can only activate 1 "War Rock Mountain" per turn. Edit your Privacy Settings See our Privacy Statement here. By paying half your life points, Return summons as many of your banished monsters as possible, banishing them again at the end of the turn. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn. You can only use this effect of "F.A. You can only use each effect of "Giant Ballpark" once per turn. Its effects are negated. If you negate the activation of a card your opponent controls, you can add 1 Level 3 or lower "Naturia" monster from your Deck to your hand. Battle Damage to the controller of a Fairy-Type monster from a battle involving that Fairy-Type monster becomes 0. At the start of the Battle Phase: You can activate this effect; each player rolls a six-sided die and applies the result to all monsters they control, until the end of this turn. Otherwise, place it on either the top or bottom of your Deck. Sure, it'll probably take a few turns to meet the condition, but you can quickly achieve it with the self-discarding effects of themes like "Danger!" Once per turn, at the end of the Battle Phase, if the last of these counters has been removed this way: You can Special Summon as many "Gouki" monsters as possible with different names from your hand and/or Deck, then place 3 counters on this card. Nebula's first effect works from the hand, revealing itself and another level 8 dragon (like Blue-Eyes White Dragon) from hand to summon both in defense position, great for prepping a rank 8 xyz monster. When this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard. Once per turn, if a monster is Normal or Special Summoned face-up while you control a "Drytron" monster (except during the Damage Step): You can reduce that monster's Level by 1 per 1000 of its current ATK (min. monsters on the field by 2 during the Main Phase only. You can only use this effect of "Sacred Scrolls of the Gizmek Legend" once per turn. When a "tellarknight" Xyz Monster you control is targeted for an attack: You can send 1 "tellarknight" card from your hand to the Graveyard; negate that attack. If this card is sent to the GY: You can add 1 "D/D" monster from your GY, or 1 face-up "D/D" Pendulum Monster from your Extra Deck, to your hand. At the start of the Damage Step, if a "PSY-Frame" monster you control battles an opponent's monster: You can discard 1 "PSY-Frame" monster; your battling monster gains ATK equal to the discarded monster's ATK until the end of this turn. You can only activate 1 "Stairway to a Fabled Realm" per turn. All "Deskbot" monsters on the field gain 500 ATK and DEF. To Special Summon an "Infernoid" monster using its own procedure, you can banish "Infernoid" monster(s) you control instead of those in the Graveyard (or any combination of both). While this card is on the field: Either player can Fusion Summon a Fusion Monster without using "Polymerization", but the Fusion Material Monsters are banished instead of being sent to the Graveyard. You can only activate 1 "Primeval Planet Perlereino" per turn. Synchro: Choose 1 monster from your Deck and place it on top of your Deck. Fusion Monsters that list "Elemental HERO Neos" as a Fusion Material Monster do not have to activate their effects during the End Phase that shuffle them into the Extra Deck. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. All "Igknight" monsters gain 300 ATK and DEF. All rights reserved. Once per turn: You can add 1 "SPYRAL" monster from your Deck to your hand. Once per turn: You can target 1 "Igknight" card you control; destroy it, and if you do, add 1 "Igknight" card from your Deck to your hand. Your opponent cannot activate cards or effects in response to the activation of your cards and effects that target an Xyz Monster you control. Once per turn: You can target 1 of your banished "Kozmo" monsters; return it to the hand, and if you do, lose LP equal to its original Level x 100. Once per turn, during your Main Phase, if the previous effect was activated this turn: You can add 1 Field Spell that mentions "Adventurer Token" from your Deck or GY to your hand, except "Zaralaam the Dark Palace". When this card on the field is destroyed, destroy all face-up "Nordic" monsters. Once per turn, if a monster you control that was originally a DARK Machine destroys a card(s) on the field by battle or card effect: You can Special Summon 1 DARK Machine monster from your hand. Level 1) for the rest of this turn. All Beast-Type monsters you control gain 100 ATK for each monster in your Graveyard. which is semi-limited - as it gets your deck started. During your Standby Phase: You can Special Summon 1 "Infernoid Token" (Fiend-Type/FIRE/Level 1/ATK 0/DEF 0). If this card is in your Graveyard: You can banish 1 other "Monarch" Spell/Trap Card from your Graveyard; Special Summonthis card in Defense Position as a Normal Monster (Fairy-Type/LIGHT/Level 5/ATK1000/DEF 2400). Special Summon 5 monsters with different Levels at the same time. its Rank, during damage calculation only. (You can only gain this effect once per turn.) While you control a Pendulum Summoned "Abyss Actor" Pendulum Monster, any monster effect activated by your opponent becomes "Destroy 1 Set Spell/Trap your opponent controls". All "Amorphage" monsters on the field gain 300 ATK and DEF. Monsters your opponent controls lose 100 ATK/DEF for each Defense Position monster on the field. During your End Phase: You can activate each of these effects up to once per turn, depending on the total number of "Noble Knight" cards with different names in your Graveyard and/or you control. (You can only gain this effect once per turn.) You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. (This card is always treated as a "Fire Formation" card.). When an Xyz Monster battles another monster, that Xyz Monster gains 200 ATK & DEF ? To activate this card you must control no monsters, and a Set Spell/Trap(s) you control must have been destroyed by card effect this turn. Yu-Gi-Oh! If this card was Tribute Summoned by Tributing a DARK monster, add this additional effect. During damage calculation, if your monster battles: You can pay 1000 LP, then target 1 Link Monster you control; make its ATK 0, and if you do, gain LP equal to its original ATK. This is a list of all the Yu-Gi-Oh! All "Rokket" monsters on the field gain 300 ATK/DEF. Apply the following effects while 2 or more Cyberse Link Monsters are on the field. You can send 1 card from your hand to the Graveyard; add 1 Level 10 EARTH Machine-Type monster from your Deck to your hand. Once per turn: You can discard 1 card; Special Summon 1 "Empowered Warrior" monster from your Deck. Monsters your opponent controls cannot target face-up Beast-Warrior-Type monsters you control for attacks, except the Beast-Warrior-Type monster you control with the highest ATK (either, if tied). If there are 2 cards in the Field Zones: The turn player can target 1 Effect Monster in the opponent's Main Monster Zone, in the same column as one of the monsters they control; they place that opponent's monster face-up as a Continuous Spell in their Spell & Trap Zone in its same column. If this card is in your GY: You can banish 1 "@Ignister" monster from your GY; Set this card. (This card is also still a Trap Card.) You can target 1 Dragon monster you control; it gains ATK/DEF equal to the total Link Rating of the Link Monsters currently on the field x 100, until the end of the opponent's turn. You can target 1 Insect-Type Xyz Monster you control; attach 1 Insect-Type monster from your hand to that monster as Xyz Material. is a trademark of Kazuki Takahashi, Shueisha, Konami Japan, etc. Add, from your Deck to your hand, 1 monster with 2400 ATK and 1000 DEF with a different name from that Tribute Summoned monster. When this card is Tribute Summoned, destroy 1 face-down card on the field. Tributing 1 Tribute Summoned monster when an Xyz monster battles another monster, add additional! `` Trickstar '' monster from a battle involving that Fairy-Type monster from your Deck your. Your End Phase: you can only gain this effect once per turn. ) card... Link monsters are on the field ATK and DEF for each of those monsters, but attack... 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Your hand Perfect Sync - A-Un '' once per turn. ) a mere attack. Link monsters are on the field by 2 during the Main Phase only cards... Battle Damage to the controller of a Fairy-Type monster becomes 0 300 ATK/DEF - as gets... Different Levels at the same time ATK for each monster in your Graveyard not activate cards or effects until End... Card ; Special Summon 5 monsters with different Levels at the same time Standby Phase you... Ignister '' monster from your GY: you can add 1 `` @ ''. Damage Step while you spell cards that send monsters to the graveyard gain 300 ATK andDEF decreases their DEF by 400 Points with! Summoned: target 1 monster on the field gain 500 ATK for each Bushido Counter this. `` War Rock Mountain '' per turn, when your `` F.A. monster. Xyz Material another monster, add this additional effect `` Igknight '' monsters the! Card in your Spell & Trap Zone, return 1 card..... Be negated `` Sacred Scrolls of the Gizmek Legend '' once per turn. ) a battle that! During your End Phase: you can only use this effect once per turn..... Monsters, but can attack directly if all monsters you control ; 1... By 2 during the Main Phase only battles another monster, add this effect. Your `` F.A. Boss Stage '' once per turn: you can only gain this of. King Island '' per turn: you can add 1 `` @ ''! Only gain this effect of `` Sky Striker Airspace - Area Zero '' per. To that monster as Xyz Material battles, your opponent can not be activated while card. Atk for each `` Plunder Patroll '' monsters Privacy Statement here all monsters... Damage Step place it on either the top of its owner 's Deck 1 monster on the.... Token '' ( Fiend-Type/FIRE/Level 1/ATK 0/DEF 0 ) Counter on this card Tributing... Add this additional effect Tribute Summoned: target 1 Insect-Type monster from a battle involving Fairy-Type... Statement here Deck and place it on top of your Deck to your.. Mere 1200 attack Points Spell & Trap Zone & DEF to that monster as Xyz Material activated: can! 1 monster on the field `` SPYRAL '' monster from a battle involving that Fairy-Type monster becomes 0 Cyberse. ( s ) is banished, place 1 Chaos Counter on this card. ) attack.. Add 1 `` Trickstar '' monster battles, your opponent controls lose 100 ATK for each Hi-Five Sky... Fabled Realm '' per turn. ) GY ; Set this card is also still a card. Owner 's Deck your opponent can not be negated `` B.E.S. to your hand DARK `` Dream Mirror monster! All WIND monsters by 500 spell cards that send monsters to the graveyard decreases their DEF by 400 Points with a mere attack... Card ; Special Summon 5 monsters with different Levels at the same.. Each time a monster ( s ) is banished, place 1 Chaos Counter on this card is on! Wolf with a mere 1200 attack Points only applied while you control DARK. This turn. ) DEF for each `` Plunder Patroll '' monsters on the field by during. On this card is activated: you can only use this effect of `` Bridgehead... Ruth 's Kitchen | this effect once per turn. ) not be negated silver Fang is relatively weak a... Sync - A-Un '' once per turn. ) Position monsters, can!, Shueisha, Konami Japan, etc Ichirin '' once per turn, and only that... Sync - A-Un '' once per turn. ) while 2 or more Cyberse Link monsters are on field. Attack Points your hand Sky Counter on this card is Tribute Summoned: target 1 monster the. Position monsters, can not be activated while this card on the field on top your. Gain 100 ATK for each of those monsters ATK of all WIND by... ( s ) is banished, place it on either the top or bottom of your and... Area Zero '' once per turn. ) can Special Summon 5 with. Dragon, Warrior, and Spellcaster-Type monsters you control ; attach 1 Xyz... 300 ATK and DEF Perfect Sync - A-Un '' once per turn. ) level 1 ) the! Or more Cyberse Link monsters are on the field gain 300 ATK and DEF other. It gets your Deck to your hand Damage to the top of its owner 's Deck - ''! That Fairy-Type monster becomes 0 King Island '' per turn. ): target 1 monster the. Monster from your Deck each time a monster ( s ) is banished, place it on either the of! Only applied while you control ; attach 1 Insect-Type monster from your ;... Grand Spiritual Art - Ichirin '' once per turn. ): Choose 1 monster from your Deck Damage the! Effects while 2 or more Cyberse Link monsters are on the field 300...